XCOM: Enemy Unknown - Xbox 360 (1)
XCOM: Enemy Unknown - Xbox 360 (2)
XCOM: Enemy Unknown - Xbox 360 (3)

Sell XCOM: Enemy Unknown - Xbox 360 best price

0
ratings
₱880
Brand
2K Games
Ships from
San Pedro, Laguna
Region
NTSC (also NTSCJ)

Product Description

for sale: XCOM: Enemy Unknown for Xbox360 NTSC region (also works in NTSCJ) for single player only, online multiplayer Xbox One backward compatibility Genre Turn-based Version US ESRB Mature Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language. Seller's Policy (Note: Please do take note that region compatibility is buyer's responsibility, no return/refund of the game if the game doesn't work to your console due to "Error due to Incorrect Disc Region".) XCOM: Enemy Unknown is a turn-based tactical video game developed by Firaxis Games and published by 2K Games. The game is a "reimagined" remake of the cult classic strategy game UFO: Enemy Unknown (also known as X-COM: UFO Defense) and a reboot of MicroProse's X-COM series. Set in an alternative version, the player controls an elite multinational paramilitary organization called XCOM during an alien invasion of Earth. The player commands troops in the field in a series of turn-based tactical missions; between missions, the player directs the research and development of technologies from recovered alien technology and captured prisoners, expands XCOM's base of operations, manages finances, and monitors and responds to alien activity. The game's campaign begins in the spring, as a global alien invasion begins. Prior to the start of the game, a group of countries called the Council of Nations has banded together to create XCOM (short for Extraterrestrial Combat Unit), the most elite military and scientific organization in human history, tasked with defending them from the alien attack. The player assumes the role of the commander of XCOM, and proceeds to engage in a war against an extraterrestrial enemy with overwhelming technological superiority. Much like its predecessor, XCOM: Enemy Unknown casts the player as the commander of an elite military organization. As commander, the player directs their soldiers in turn-based combat missions against alien enemies. Between missions, the player directs the organization's research and engineering divisions in creating new technologies and improving XCOM's base of operations, and manages the organization's finances. The turn-based ground combat uses a top-down 3D perspective. The player controls a squad of between one and six human soldiers or robotic units as they hunt the aliens on the map and attempt to complete other objectives dependent on the mission. Map layouts are not randomly generated, but enemy placement is. Fog of war hides the aliens and their actions from view until the player's soldiers are in range and have line of sight on them, and enemies normally do not act at all until the squad initially comes within line of sight. Soldiers can carry items and perform special abilities; use of these items and abilities is controlled through a toolbar.

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