Product Description
Author: Sopingi
Page: 214
Size: 14x20cm
Year: 2017
Isbn: 978-602 - 401-947 - 7
Multimedia is the incorporation of several different media into an interactive program. The book provides an introduction to various types of media (text, pictures, audio, and video).
Using this teaching book, students are expected to combine the use of various media to convey information effectively, and have basic knowledge of software tools, as well as programming languages that can be used to design effective and interactive multimedia applications.
The complete 2D animation textbook is made from chapter I to chapter XV with each chapter assigned. It is equipped with screenshot images and narratives of the commandments to be performed.
In chapter I, students will be introduced with vector-based graphical software Corel Draw X4, which is used as a support software for diskussion of the practical book covering the work area of Corel Draw and its functionality. The students are then invited to process text and graphic objects. For the next time, the object that has been created will be used in multimedia manufacture in the next chapter.
Product Specifications
Language | Bahasa Indonesia |
---|---|
Import/Local | Local |
ISBN | 978-602-401-947-7 |
Edition Type | Regular Edition |
Cover Type | Soft Cover |
Year | 2017 |
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